State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Sandbox Games in Australia Q4 2022

Discover the performance trends of the top 5 sandbox games in Australia during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Sandbox Games in Australia Q4 2022

In the fourth quarter of 2022, several sandbox games saw varying performance metrics in Australia. Here's a detailed look at the top 5 sandbox games, based on data from Sensor Tower.

Roblox showed strong performance in terms of revenue and active users. The weekly revenue started at around $535K in late September and experienced a slight decline before peaking at approximately $660K in the last week of December. Weekly downloads fluctuated, beginning at 34.3K and ending the quarter at 44.8K. The weekly active users saw a steady increase from 1.25M in late September to nearly 1.4M by the end of December.

Melon: Sandbox had a different trend. The weekly downloads started at 4.5K in late September and gradually decreased to around 2.4K by the end of December. However, the weekly active users increased steadily from 36.9K to 45.9K throughout the quarter.

Minecraft maintained a consistent performance. Weekly revenue ranged from $36.9K to $64.8K, with a notable peak in the last week of December. The weekly downloads remained relatively stable, starting at 3.2K and ending at 3.6K. The weekly active users saw minor fluctuations, starting at 252K and ending the quarter at around 261K.

CubeCrafter - Craft & Mine, a relatively new entrant, showed a gradual increase in weekly revenue, beginning with negligible amounts and peaking at $317 by the end of December. Weekly downloads started at 1.97K and saw a significant spike to 12.3K before settling back to 3.3K. The weekly active users followed a similar trend, starting at 1.9K and peaking at 13.8K before ending the quarter at 6.9K.

Block Craft 3D: Building Games had a mixed performance. Weekly revenue fluctuated between $569 and $1.28K, with the highest revenue recorded in the first week of October. The weekly downloads started at 3.5K and ended at 4K, with minor fluctuations throughout the quarter. The weekly active users showed a steady increase from 13.8K to 14.3K by the end of the quarter.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023